Firstly, what is a UX toolkit? It’s a compilation of the tools you use to help undertake your job more efficiently and effectively. You won’t necessarily use everything in your toolkit on every project, but it’s a great place to find the right tool for the job at hand. The tool you choose will go some way to shaping the final product.
I like to think of my toolkit as a buddy who is there to remind me of processes and methodologies as much as providing me with the tools I need. My toolkit is made up of checklists, research, design and collaboration based tools.
UX checklist – the best checklist out there!
18F method cards – use these ideas to kickstart and develop your project
Mozilla’s open innovation toolkit – as above – lots of ideas to kickstart and develop
Usability checklist – run through this prior to usability testing with your users
Practical UX Methods – a library of UX methods
Research & Analytics:
Google Analytics – goes without saying
Ethn.io – a great way to recruit users and manage user research
SurveyMonkey – survey software
Optimizely – A/B and multivariate testing made simple
Optimal workshop – tree testing, card sorting, first click testing and so much more!
Pen and paper – in my opinion, it’s the best and quickest way to get an idea across
Axure – not the newest kid on the block, but it’s my ‘go to’ tool
Photoshop – as above – pretty old school compared to what is available to UX Designers now
Marvel – quick, simple interactive prototyping tool
Face to face – it’s easy to forget the best way to communicate requires no software
Trello – an excellent planning tool with a super simple workflow
Slack – messaging, file sharing, search, video calls, archiving and way more!
Airtable – I’m only just starting to explore this software, but love the possibilities it offers – spreadsheet meets database
Jira – software development tool often necessary when integrating with your tech team